I was very honored to be a part of the art team on Anno 1800 working as a 3d artist. I was responsible for modeling, texturing and animating the assets. Big thanks to all the other teams and people that I've had the pleasure to work with.
2019 - 2020
3ds Max, Substance Painter, Substance Designer, xNormal, Photoshop
Modeling, Texturing, LODs, Animation