This is some older work I did for some DLCs for Anno 2205, which were released back in 2016. As a 3d artist I was responsible for modeling, texturing and animating the assets. I also had the possibility to create a couple of assets for the Orbit and the Tundra DLCs. Big thanks to all the other teams and people that I've had the pleasure to work with on the wonderful game back then.
2016
3ds Max, Substance Painter, Photoshop, XNormal
Modeling, Texturing, LODs, Animation