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This interactive multitouch application we did for the Theodor Zink Museum in Kaiserslautern, Germany. My part of the work was the realization and the visualization of the entire CG-environment and the design of the GUI. For realistic trees I used Laubwerk and scattered the trees around the scenery. For a more realistic look of the vegetation I scattered differnet kinds of grasses, branches, snags and bushes on the ground. The lighting is based on a VRay hdri light setup.

Click here to see the corresponding user interface of the application.

Published

February 2013

Client

Theodor Zink Museum


Software used

Photoshop, Illustrator


Field of work

GUI Design


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