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I really enjoyed to work on this tracker known from the Alien Movies because I love the retro design of the prop. With the exception of some minor parts, everything is procedurally textured using Vray. I had really fun with the data channel to create worn edges. The replica isn't 100% correct, I made some small changes.

Published

2019


Software used

3ds Max, VRay for 3ds Max & Photoshop


Field of work

Modeling, Texturing, Lighting, Shading & Rendering


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