The goal of this class was to visualize music in a spatial way. The music of the project was Dieter Mack's Taro. At first two dancers did a performance and motion capture data was recorded.
Then, the mocap data was edited and cleaned up in Motion Builder. After that I imported the data into 3ds Max and generated two particle systems with FumeFx based on that mocap data of the two dancers.
The final particle systems were rendered with the Krakatoa particle renderer.