In spring 2014 three fellow students and me started working on this visionary virtual reality project. Therefore we replaced the existing envrionment of a real rollercoaster with a virtual Oculus Rift based environment.
In this virtual environment you travel back in time to a fascinating prehistoric world. This environemt is completely synronized with the real ride.
Unity, 3ds Max, ZBrush, VRay for 3ds Max
Field of work
Modeling, Texturing, Lighting, Shading, Environment & Level Design